package com.mg.game.content.gamescreen;

import android.graphics.Canvas;
import android.graphics.Color;

import com.mg.framework.kernel.Actor;
import com.mg.framework.kernel.Screen;

public class GameBackground extends Actor{

	public GameBackground(Screen screen, int width, int height) {
		super(screen, width, height);
		this.canvas.drawColor(Color.GRAY);
	}

	@Override
	public void gameUpdate() {
		
	}

	@Override
	public void screenUpdate(Canvas canvas) {
		this.drawSelf(canvas, null);
	}
}
